Route stroke preview mixer composite through service
This commit is contained in:
@@ -1362,7 +1362,8 @@ ordering, RTT/texture binding, history mutation, and final dirty state storage.
|
||||
`NodeStrokePreview` also now consumes a tested preview composite sequence plan
|
||||
for mixer intent, and retained preview background capture, composite input
|
||||
binding/draw, and preview texture copy are centralized behind
|
||||
`legacy_canvas_stroke_preview_services.h`.
|
||||
`legacy_canvas_stroke_preview_services.h`. Preview mixer-pass `CompDraw` setup
|
||||
now also reuses `legacy_canvas_stroke_composite_services.h`.
|
||||
It also owns renderer API texture-format to
|
||||
OpenGL internal/pixel/component token mapping, including depth-stencil formats,
|
||||
for future backend texture objects. `Texture2D` 2D texture binding, upload,
|
||||
|
||||
Reference in New Issue
Block a user