init brush settings at startup
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@@ -493,6 +493,18 @@ void App::initLayout()
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init_menu_edit();
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init_menu_edit();
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init_menu_layer();
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init_menu_layer();
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Brush b;
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b.m_tex_id = brushes->get_texture_id(0);
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b.id = brushes->get_brush_id(0);
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b.m_tip_size = .1f;
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b.m_tip_flow = .5f;
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b.m_tip_spacing = .1f;
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b.m_tip_opacity = 1.f;
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stroke->m_canvas->m_brush = b;
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canvas->m_brush = b;
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brush_update();
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// hacky thing to make the toolbar buttons not steal events when moving cursor fast
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// hacky thing to make the toolbar buttons not steal events when moving cursor fast
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if (auto* toolbar = layout[main_id]->find<Node>("toolbar"))
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if (auto* toolbar = layout[main_id]->find<Node>("toolbar"))
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toolbar->m_flood_events = true;
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toolbar->m_flood_events = true;
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@@ -7,22 +7,22 @@ NS_START
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class Brush
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class Brush
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{
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{
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public:
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public:
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int id;
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int id = 0;
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std::string m_name;
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std::string m_name;
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uint16_t m_tex_id;
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uint16_t m_tex_id = 0;
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glm::vec4 m_tip_color;
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glm::vec4 m_tip_color;
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float m_tip_size;
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float m_tip_size = 0;
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float m_tip_spacing;
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float m_tip_spacing = 0;
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float m_tip_flow;
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float m_tip_flow = 0;
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float m_tip_opacity;
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float m_tip_opacity = 0;
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float m_tip_angle;
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float m_tip_angle = 0;
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bool m_tip_angle_follow = false;
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bool m_tip_angle_follow = false;
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bool m_tip_flow_pressure = false;
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bool m_tip_flow_pressure = false;
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bool m_tip_size_pressure = false;
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bool m_tip_size_pressure = false;
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float m_jitter_scale;
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float m_jitter_scale = 0;
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float m_jitter_angle;
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float m_jitter_angle = 0;
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float m_jitter_spread;
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float m_jitter_spread = 0;
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float m_jitter_flow;
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float m_jitter_flow = 0;
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};
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};
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struct StrokeSample
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struct StrokeSample
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@@ -66,7 +66,7 @@ void NodePanelStroke::init_slider(NodeSliderH*& target, const char* id, float ui
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target = find<NodeSliderH>(id);
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target = find<NodeSliderH>(id);
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target->on_value_changed = std::bind(&NodePanelStroke::handle_slide,
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target->on_value_changed = std::bind(&NodePanelStroke::handle_slide,
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this, prop, std::placeholders::_1, std::placeholders::_2);
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this, prop, std::placeholders::_1, std::placeholders::_2);
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m_canvas->m_brush.*prop = target->m_value.x;
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//m_canvas->m_brush.*prop = target->m_value.x;
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}
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}
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void NodePanelStroke::handle_slide(float ui::Brush::* prop, Node* target, float value)
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void NodePanelStroke::handle_slide(float ui::Brush::* prop, Node* target, float value)
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@@ -30,7 +30,8 @@ void NodeStrokePreview::init_controls()
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{
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{
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m_mesh.create();
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m_mesh.create();
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m_sampler.create();
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m_sampler.create();
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m_sampler_brush.create(GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
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m_sampler_brush.create();
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m_sampler_brush.set_filter(GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
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TextureManager::load("data/Icons/Round-Hard.png");
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TextureManager::load("data/Icons/Round-Hard.png");
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m_brush.m_tex_id = const_hash("data/Icons/Round-Hard.png");
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m_brush.m_tex_id = const_hash("data/Icons/Round-Hard.png");
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}
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}
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