Align platform build presets and component matrix
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@@ -27,7 +27,7 @@ agent or engineer to remove them without reconstructing context from chat.
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| DEBT-0005 | Open | Modernization | Temporary local CTest harness is used before Catch2 is wired through vcpkg | `vcpkg` is not currently on PATH, but headless tests need to run now | `ctest --preset desktop-fast --build-config Debug` | Replace `tests/test_harness.h` tests with Catch2 tests once vcpkg toolchain/presets are validated |
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| DEBT-0007 | Open | Modernization | `vcpkg.json` and `windows-msvc-vcpkg-headless` are validated for the headless Windows component matrix, but app targets still use vendored libraries and Android/Apple triplets are not proven | Dependency migration must stay incremental while SDK/patched/vendor dependencies remain in use | `$env:VCPKG_ROOT="C:\Program Files\Microsoft Visual Studio\2022\Community\VC\vcpkg"; cmake --preset windows-msvc-vcpkg-headless`; `ctest --preset desktop-fast-vcpkg --build-config Debug` | Component targets consume vcpkg packages where reliable and desktop app, Android, and Apple triplets are validated or explicitly documented as permanent vendor exceptions |
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| DEBT-0008 | Open | Modernization | `windows-msvc-default` preset is used for local validation because the VS 2026 generator is not installed here | The target VS 2026 preset must remain, but this machine configures with Visual Studio 17 2022 | `cmake --preset windows-msvc-default`; `ctest --preset desktop-fast --build-config Debug` | Validate `windows-vs2026-x64` on a machine with Visual Studio 2026 installed and make it the default Windows validation preset |
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| DEBT-0009 | Open | Modernization | Android root CMake validation currently builds headless targets only, not APK/package variants | Platform app entrypoints still live in legacy Gradle/CMake projects and need Phase 6 alignment | `powershell -ExecutionPolicy Bypass -File scripts\automation\platform-build.ps1 -Presets android-arm64` | Android standard, Quest, and Focus/Wave package targets consume shared component targets and have package smoke commands |
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| DEBT-0009 | Open | Modernization | Android root CMake validation currently builds headless targets only, not APK/package variants; standard arm64/x64, Quest arm64, and Focus/Wave arm64 have named root build presets and share the refreshed `platform-build` component matrix | Platform app entrypoints still live in legacy Gradle/CMake projects and need Phase 6 alignment | `powershell -ExecutionPolicy Bypass -File scripts\automation\platform-build.ps1 -Presets android-arm64`; `cmake --build --preset android-x64`; `cmake --build --preset android-quest-arm64`; `cmake --build --preset android-focus-arm64` | Android standard, Quest, and Focus/Wave package targets consume shared component targets and have package smoke commands |
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| DEBT-0010 | Open | Modernization | `pp_document` is a pure layer/frame/document/undo-history model with alpha-lock metadata, snapshot construction, per-layer frame metadata, renderer-free RGBA8 face payload storage, snapshot-embedded face-payload validation, renderer-free alpha8 selection-mask storage, PPI import/export helpers, and stroke-script-to-face-payload CLI automation, but it is not yet wired to legacy `Canvas`, legacy save, or legacy action commands | Keep extraction incremental while preserving app behavior | `ctest --preset desktop-fast --build-config Debug`; `pano_cli create-document --width 64 --height 32 --layers 2`; `pano_cli load-project --path tests\data\projects\minimal-project.ppi`; `pp_document_tests`; `pp_document_ppi_import_tests`; `pp_document_ppi_export_tests`; `pano_cli_simulate_document_edits_smoke`; `pano_cli_simulate_document_export_smoke`; `pano_cli_save_document_project_roundtrip_smoke`; `pano_cli_apply_stroke_script_roundtrip_smoke`; `pano_cli_apply_stroke_script_rejects_tiny_canvas` | Legacy document behavior is represented by `pp_document` tests and the app consumes it through a boundary/facade |
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| DEBT-0011 | Open | Modernization | `package-smoke` validates the Windows CMake app artifact only, not AppX/APK/Apple/WebGL package outputs | Platform package targets are not migrated to root CMake yet | `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Package-smoke covers Windows AppX, Android APK variants, Apple bundles, and WebGL output where local toolchains are present |
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| DEBT-0012 | Open | Modernization | `pp_ui_core` uses vcpkg tinyxml2 on `windows-msvc-vcpkg-headless`, but retains `pp_vendor_tinyxml2` for default and unproven platform presets | Mobile/AppX/Apple triplets and app packaging still need validation before removing the vendored fallback | `ctest --preset desktop-fast-vcpkg --build-config Debug`; `ctest --preset desktop-fast --build-config Debug`; `powershell -ExecutionPolicy Bypass -File scripts\automation\platform-build.ps1 -Presets android-arm64` | All supported presets consume vcpkg tinyxml2 or document a permanent vendored exception |
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