Extract retained stroke preview pass orchestration plan

This commit is contained in:
2026-06-13 11:43:31 +02:00
parent 67c594129d
commit cf92181ae4
9 changed files with 306 additions and 129 deletions

View File

@@ -3,6 +3,7 @@
#include "../libs/glm/glm/glm.hpp"
#include "../libs/glm/glm/ext/matrix_clip_space.hpp"
#include "legacy_canvas_stroke_shader_services.h"
#include "legacy_canvas_stroke_services.h"
#include "paint_renderer/compositor.h"
@@ -224,6 +225,98 @@ struct LegacyNodeStrokePreviewPassSequenceRequest {
return true;
}
struct LegacyNodeStrokePreviewPassOrchestrationPlan {
pp::paint_renderer::CanvasStrokeFeedbackPlan feedback {};
pp::paint_renderer::CanvasStrokeMaterialPlan material {};
pp::paint_renderer::StrokePreviewCompositePlan composite {};
LegacyStrokeShaderSetupUniforms stroke_shader {};
bool copy_stroke_destination = false;
bool background_colorize = false;
};
struct LegacyNodeStrokePreviewPassOrchestrationRequest {
pp::renderer::RenderDeviceFeatures features {};
glm::vec2 preview_size {};
float pattern_scale = 0.0f;
bool pattern_flipx = false;
bool pattern_flipy = false;
bool pattern_invert = false;
float pattern_brightness = 0.0f;
float pattern_contrast = 0.0f;
float pattern_depth = 0.0f;
bool pattern_rand_offset = false;
bool pattern_enabled = false;
bool pattern_eachsample = false;
float tip_mix = 0.0f;
float tip_wet = 0.0f;
float tip_noise = 0.0f;
bool dual_enabled = false;
int dual_blend_mode = 0;
float dual_opacity = 0.0f;
int pattern_blend_mode = 0;
int blend_mode = 0;
glm::mat4 mvp { 1.0f };
};
[[nodiscard]] inline LegacyNodeStrokePreviewPassOrchestrationPlan
plan_legacy_node_stroke_preview_pass_orchestration(
const LegacyNodeStrokePreviewPassOrchestrationRequest& request) noexcept
{
LegacyNodeStrokePreviewPassOrchestrationPlan plan;
plan.feedback = plan_legacy_node_stroke_preview_feedback(
request.features,
static_cast<int>(request.preview_size.x),
static_cast<int>(request.preview_size.y));
plan.copy_stroke_destination = !plan.feedback.reads_destination_color;
plan.material = plan_legacy_canvas_stroke_material(
pp::paint_renderer::CanvasStrokeMaterialRequest {
.destination_feedback_needed = plan.copy_stroke_destination,
.pattern_enabled = request.pattern_enabled,
.pattern_eachsample = request.pattern_eachsample,
.wet_blend = request.tip_wet > 0.0f,
.mix_blend = request.tip_mix > 0.0f,
.noise_enabled = request.tip_noise > 0.0f,
.dual_brush_enabled = request.dual_enabled,
.dual_blend_mode = request.dual_blend_mode,
.pattern_blend_mode = request.pattern_blend_mode,
.dual_alpha = request.dual_opacity,
});
plan.composite = plan_legacy_node_stroke_preview_composite(
request.tip_mix > 0.0f,
plan.material.composite_pass.use_dual,
plan.material.composite_pass.use_pattern);
glm::vec2 preview_pattern_scale(request.pattern_scale);
if (request.pattern_flipx) {
preview_pattern_scale.x *= -1.0f;
}
if (request.pattern_flipy) {
preview_pattern_scale.y *= -1.0f;
}
plan.stroke_shader = LegacyStrokeShaderSetupUniforms {
.resolution = request.preview_size,
.pattern = {
.scale = preview_pattern_scale,
.invert = static_cast<float>(request.pattern_invert),
.brightness = request.pattern_brightness,
.contrast = request.pattern_contrast,
.depth = request.pattern_depth,
.blend_mode = request.pattern_blend_mode,
.offset = glm::vec2(request.pattern_rand_offset ? 0.5f : 0.0f),
},
.mvp = request.mvp,
.uses_destination_feedback = plan.copy_stroke_destination,
.uses_pattern = false,
.mix_alpha = 0.0f,
.wet = 0.0f,
.noise = 0.0f,
.set_opacity = false,
};
plan.background_colorize = request.tip_mix > 0.0f || request.blend_mode != 0;
return plan;
}
struct LegacyNodeStrokePreviewStrokePoint {
glm::vec3 position {};
float pressure = 0.0f;