Add live pass sampler dispatch regression
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@@ -533,6 +533,10 @@ agent or engineer to remove them without reconstructing context from chat.
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texture dispatch now has regression coverage through
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`make_legacy_canvas_stroke_main_pass_texture_dispatch(...)`; the live path
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still owns the concrete texture objects and sampler state.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw()` live-pass
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sampler dispatch now has regression coverage through
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`make_legacy_canvas_stroke_live_pass_sampler_dispatch(...)`; the live path
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still owns the concrete sampler objects and binding state.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::draw_merge` checkerboard
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background shader setup and final merged-texture redraw setup now route
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through `legacy_canvas_draw_merge_services.h`. The retained Canvas path still
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@@ -609,7 +609,7 @@ ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_composito
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### STR-021 - Extract Stroke Draw Live Pass Sampler Dispatch
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Status: Ready
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Status: Done
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Score: +1 renderer boundary and OpenGL parity
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Debt: `DEBT-0036`
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Scope: `src/canvas.cpp`, `src/legacy_canvas_stroke_execution_services.h`, `tests/paint_renderer/compositor_tests.cpp`
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@@ -634,6 +634,12 @@ Validation:
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ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-on-failure
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```
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### Completed Task Log
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| Date | Task | Score | Validation | Commit |
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| --- | --- | --- | --- | --- |
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| 2026-06-13 | STR-021 | +1 renderer boundary and OpenGL parity | `ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-on-failure` | `pending` |
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Progress Notes:
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- 2026-06-13: `NodeStrokePreview::draw_stroke_immediate()` now routes final
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