fix stroke shader with better blending and initial support to opacity
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@@ -22,6 +22,7 @@ enum class kShader : uint16_t
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ColorQuad = const_hash("color-quad"),
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ColorHue = const_hash("color-hue"),
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Texture = const_hash("texture"),
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TextureAlpha = const_hash("texture-alpha"),
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UVs = const_hash("uvs"),
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Font = const_hash("font"),
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Atlas = const_hash("atlas"),
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