add animation playback
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@@ -188,6 +188,7 @@ public:
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void layer_merge(int source_idx, int dest_idx);
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int anim_duration() const noexcept;
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void anim_goto_frame(int frame) noexcept;
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void anim_goto_next() noexcept;
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void flood_fill(int layer, int plane, std::vector<glm::ivec2> pos, FloodData& plane_data,
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float threshold, glm::vec4 dest_color, std::unique_ptr<glm::vec4>& source_color);
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void stroke_start(glm::vec3 point, float pressure);
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