parse abr from PS 2018, restore xmp injection, check uniform hash collision
This commit is contained in:
@@ -4,6 +4,10 @@
|
||||
|
||||
void App::initShaders()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
if (!check_uniform_uniqueness())
|
||||
std::logic_error("check_uniform_uniqueness() failed");
|
||||
#endif // _DEBUG
|
||||
|
||||
GLint n_exts;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &n_exts);
|
||||
|
||||
Reference in New Issue
Block a user