add history to equirect import
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@@ -1577,7 +1577,7 @@ void CanvasModeFloodFill::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
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virtual Action* get_redo() override
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{
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auto a = new ActionFloodFill;
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a->m_direction = (Direction)(1 - (int)m_direction);
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a->m_direction = reverse_direction();
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a->m_layer = m_layer;
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a->m_snap = m_snap;
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a->m_pos = m_pos;
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