Extract renderer shader catalog
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@@ -119,6 +119,9 @@ Known local toolchain state:
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- `panopainter_validate_shaders` validates the current combined GLSL shader
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files for one vertex stage marker, one fragment stage marker, valid marker
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order, and existing relative includes.
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- `pp_renderer_api` owns the canonical PanoPainter shader catalog consumed by
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the legacy OpenGL app initialization path; `pp_renderer_api_tests` validates
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catalog size, key entries, duplicate rejection, and bad path rejection.
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- `windows-msvc-vcpkg-headless` validates manifest install/configure/build/test
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for the current headless component matrix; see DEBT-0007 for remaining app
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and platform triplet migration.
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