Route stroke preview material decisions through planner
This commit is contained in:
@@ -18,6 +18,10 @@ agent or engineer to remove them without reconstructing context from chat.
|
||||
|
||||
## Recent Reductions
|
||||
|
||||
- 2026-06-12: DEBT-0036 was narrowed again. `NodeStrokePreview` now consumes
|
||||
the same `CanvasStrokeMaterialPlan` boundary for preview dual-brush,
|
||||
each-sample pattern, and composite material decisions. Preview GL draw calls,
|
||||
texture binding details, and pattern scale/offset uniforms remain retained.
|
||||
- 2026-06-12: DEBT-0036 was narrowed again. Live `Canvas::stroke_draw`,
|
||||
stroke commit, and draw-merge paths now consume `CanvasStrokeMaterialPlan`
|
||||
through `plan_legacy_canvas_stroke_material` for destination feedback,
|
||||
|
||||
@@ -1341,8 +1341,10 @@ destination feedback/copy decisions, and `pp_paint_renderer` owns pure
|
||||
stroke material/pass planning for pattern, mixer, dual-brush, and final
|
||||
composite texture/uniform intent. Live `Canvas::stroke_draw`, stroke commit,
|
||||
and draw-merge paths consume that material plan for destination feedback,
|
||||
each-sample pattern, dual-brush, and final composite decisions. Actual retained
|
||||
OpenGL draw execution and preview material wiring remain under `DEBT-0036`.
|
||||
each-sample pattern, dual-brush, and final composite decisions, and
|
||||
`NodeStrokePreview` now consumes the same plan for preview material decisions.
|
||||
Actual retained OpenGL draw execution and preview texture-binding details remain
|
||||
under `DEBT-0036`.
|
||||
It also owns renderer API texture-format to
|
||||
OpenGL internal/pixel/component token mapping, including depth-stencil formats,
|
||||
for future backend texture objects. `Texture2D` 2D texture binding, upload,
|
||||
|
||||
Reference in New Issue
Block a user