Route stroke preview material decisions through planner

This commit is contained in:
2026-06-12 22:19:27 +02:00
parent 6cce9dd726
commit d69869f720
3 changed files with 43 additions and 15 deletions

View File

@@ -1341,8 +1341,10 @@ destination feedback/copy decisions, and `pp_paint_renderer` owns pure
stroke material/pass planning for pattern, mixer, dual-brush, and final
composite texture/uniform intent. Live `Canvas::stroke_draw`, stroke commit,
and draw-merge paths consume that material plan for destination feedback,
each-sample pattern, dual-brush, and final composite decisions. Actual retained
OpenGL draw execution and preview material wiring remain under `DEBT-0036`.
each-sample pattern, dual-brush, and final composite decisions, and
`NodeStrokePreview` now consumes the same plan for preview material decisions.
Actual retained OpenGL draw execution and preview texture-binding details remain
under `DEBT-0036`.
It also owns renderer API texture-format to
OpenGL internal/pixel/component token mapping, including depth-stencil formats,
for future backend texture objects. `Texture2D` 2D texture binding, upload,