compute tip scale when loading from brush tips, remove tip_width which was replaced by tip_scale

This commit is contained in:
2019-02-26 17:44:36 +01:00
parent c66edd9b98
commit d7ac967f12
4 changed files with 2 additions and 4 deletions

View File

@@ -105,7 +105,6 @@ class NodePanelBrushPreset : public Node
glm::vec4 m_tip_color{ 0, 0, 0, 1 };
glm::vec2 m_tip_scale = { 1.f, 1.f };
float m_tip_width = 1.f;
float m_tip_size = 0;
float m_tip_spacing = 0;
float m_tip_flow = 0;