fix depth export, improve VR UI interaction

This commit is contained in:
2019-06-02 14:10:01 +02:00
parent e5c7a35fd2
commit d8a1a99d04
6 changed files with 93 additions and 97 deletions

View File

@@ -1339,7 +1339,6 @@ void CanvasModeTransform::leave(kCanvasMode next)
layer->optimize();
//auto m = static_cast<CanvasModeMaskFree*>(Canvas::I->modes[(int)kCanvasMode::MaskFree][0]);
//m->clear();
Canvas::I->draw_merge();
}
void CanvasModeTransform::on_Draw(const glm::mat4& ortho, const glm::mat4& proj, const glm::mat4& camera)