implement canvas touch lock
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@@ -80,9 +80,9 @@ public:
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void update_memory_usage(size_t bytes);
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void update(float dt);
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void resize(float w, float h);
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bool mouse_down(int button, float x, float y, float pressure);
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bool mouse_move(float x, float y, float pressure);
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bool mouse_up(int button, float x, float y);
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bool mouse_down(int button, float x, float y, float pressure, kEventSource source);
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bool mouse_move(float x, float y, float pressure, kEventSource source);
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bool mouse_up(int button, float x, float y, kEventSource source);
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bool mouse_scroll(float x, float y, float delta);
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bool mouse_cancel(int button);
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bool gesture_start(const glm::vec2& p0, const glm::vec2& p1);
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