add ComboBox node, add blend modes button in stroke panel, move brush shader code to ShaderManager and avoid the same shader being recompiled many times

This commit is contained in:
2017-11-12 03:02:40 +00:00
parent fa4e67617b
commit daaa7f9d48
16 changed files with 154 additions and 54 deletions

View File

@@ -53,6 +53,7 @@ enum class kWidget : uint16_t
Icon = const_hash("icon"),
Button = const_hash("button"),
ButtonCustom = const_hash("button-custom"),
ComboBox = const_hash("combobox"),
SliderH = const_hash("slider-h"),
SliderV = const_hash("slider-v"),
SliderHue = const_hash("slider-hue"),