Simulate strokes from pano cli
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@@ -98,6 +98,8 @@ Known local toolchain state:
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`pano_cli_inspect_png_metadata_smoke` with a tiny IHDR fixture.
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- `pano_cli create-document` supports `--frames` and `--frame-duration-ms` and
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is covered by `pano_cli_create_animation_document_smoke`.
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- `pano_cli simulate-stroke` exposes the pure stroke sampler for scripted
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automation and is covered by `pano_cli_simulate_stroke_smoke`.
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- `panopainter_validate_shaders` validates the current combined GLSL shader
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files for one vertex stage marker, one fragment stage marker, valid marker
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order, and existing relative includes.
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@@ -328,9 +328,10 @@ length parsing, color parsing, tinyxml-backed layout XML parsing, and invalid
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input tests.
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`pano_cli inspect-image` exposes PNG IHDR metadata as JSON, and
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`pano_cli create-document` can create simple animation documents with explicit
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frame count/duration. `pano_cli parse-layout` exercises the XML layout path.
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Continue expanding document behavior toward legacy Canvas parity and then port
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OpenGL classes behind the renderer boundary.
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frame count/duration, and `pano_cli simulate-stroke` exercises the pure stroke
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sampler for scripted-stroke automation. `pano_cli parse-layout` exercises the
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XML layout path. Continue expanding document behavior toward legacy Canvas
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parity and then port OpenGL classes behind the renderer boundary.
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Implementation tasks:
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@@ -582,6 +583,8 @@ Results:
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- `pano_cli_inspect_png_metadata_smoke` passed and reports PNG metadata JSON
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for the tiny IHDR fixture.
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- `pano_cli_parse_layout_smoke` passed.
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- `pano_cli_simulate_stroke_smoke` passed and reports deterministic stroke
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sample counts/distances.
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- `panopainter_validate_shaders` passed, validating 25 shader programs and 7
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shader includes for stage markers and include graph integrity.
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- PowerShell analyze automation returns JSON summaries and includes the shader
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