review vr stuff, fix controller-ui ray casting

This commit is contained in:
2019-06-05 16:27:29 +02:00
parent 02b92cf382
commit dc9da77cf8
10 changed files with 96 additions and 47 deletions

View File

@@ -10,11 +10,16 @@
#define CANVAS_RES 1536
class LayerFrame
{
};
class Layer
{
public:
//Layer() = default;
//Layer(const Layer&) = delete;
Layer() = default;
Layer(const Layer&) = delete;
RTT m_rtt[6];
glm::vec4 m_dirty_box[6] = SIXPLETTE(glm::vec4(0));
bool m_dirty_face[6] = SIXPLETTE(false);