fix mixer clear residual data, reduce brush preview updates especially on gesture
This commit is contained in:
@@ -83,7 +83,7 @@ void CanvasModeBasicCamera::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
|
||||
m_zoom_canvas += me->m_scroll_delta * 0.1f;
|
||||
Canvas::I->m_cam_fov = glm::clamp(Canvas::I->m_cam_fov - me->m_scroll_delta * 2.0f,
|
||||
Canvas::I->m_cam_fov_min, Canvas::I->m_cam_fov_max);
|
||||
App::I->brush_update(true, true);
|
||||
//App::I->brush_update(true, true);
|
||||
break;
|
||||
case kEventType::MouseCancel:
|
||||
m_draggingR = false;
|
||||
@@ -110,7 +110,7 @@ void CanvasModeBasicCamera::on_GestureEvent(GestureEvent* ge)
|
||||
Canvas::I->m_cam_fov_min, Canvas::I->m_cam_fov_max);
|
||||
auto angle = Canvas::I->m_pan * 0.003f;
|
||||
Canvas::I->m_cam_rot = glm::eulerAngleXY(angle.y, angle.x);
|
||||
App::I->brush_update(true, true);
|
||||
//App::I->brush_update(true, true);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
Reference in New Issue
Block a user