remove unused shaders, fix color blending algorithm in shader
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@@ -33,9 +33,6 @@ enum class kShader : uint16_t
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Font = const_hash("font"),
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Atlas = const_hash("atlas"),
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Stroke = const_hash("stroke"),
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StrokeLock = const_hash("stroke-lock"),
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StrokeErase = const_hash("stroke-erase"),
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StrokeLayer = const_hash("stroke-layer"),
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Checkerboard= const_hash("checkerboard"),
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Equirect = const_hash("equirect"),
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};
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