use unique_ptr to hold the Layers vector

This commit is contained in:
2019-02-24 13:19:15 +01:00
parent 3d1412aee2
commit dfa44dbb55
13 changed files with 216 additions and 200 deletions

View File

@@ -207,7 +207,7 @@ void App::dialog_open()
// async_start();
// title_update();
// for (auto& i : canvas->m_canvas->m_order)
// layers->add_layer(canvas->m_canvas->m_layers[i].m_name.c_str());
// layers->add_layer(canvas->m_canvas->m_layers[i]->m_name.c_str());
// async_end();
// });
// dialog->destroy();
@@ -505,7 +505,7 @@ void App::dialog_layer_rename()
dialog->btn_ok->on_click = [this,dialog](Node*)
{
layers->m_current_layer->set_name(dialog->get_name().c_str());
canvas->m_canvas->m_layers[canvas->m_canvas->m_current_layer_idx].m_name = dialog->get_name();
canvas->m_canvas->m_layers[canvas->m_canvas->m_current_layer_idx]->m_name = dialog->get_name();
dialog->destroy();
App::I.hideKeyboard();
};