Add document animation frame tests

This commit is contained in:
2026-06-01 00:16:34 +02:00
parent 4d715afd60
commit dfdb7a4468
6 changed files with 171 additions and 3 deletions

View File

@@ -28,7 +28,7 @@ agent or engineer to remove them without reconstructing context from chat.
| DEBT-0007 | Open | Modernization | `vcpkg.json` exists but CMake is not yet using a validated vcpkg toolchain on this machine | `vcpkg` is not available on PATH and Visual Studio reports manifest mode is disabled | `cmake --preset windows-msvc-default` currently configures with vendored dependencies | Add validated vcpkg toolchain/preset integration for desktop, Android, and Apple triplets |
| DEBT-0008 | Open | Modernization | `windows-msvc-default` preset is used for local validation because the VS 2026 generator is not installed here | The target VS 2026 preset must remain, but this machine configures with Visual Studio 17 2022 | `cmake --preset windows-msvc-default`; `ctest --preset desktop-fast --build-config Debug` | Validate `windows-vs2026-x64` on a machine with Visual Studio 2026 installed and make it the default Windows validation preset |
| DEBT-0009 | Open | Modernization | Android root CMake validation currently builds headless targets only, not APK/package variants | Platform app entrypoints still live in legacy Gradle/CMake projects and need Phase 6 alignment | `powershell -ExecutionPolicy Bypass -File scripts\automation\platform-build.ps1 -Presets android-arm64` | Android standard, Quest, and Focus/Wave package targets consume shared component targets and have package smoke commands |
| DEBT-0010 | Open | Modernization | `pp_document` is a pure layer/document model but is not yet wired to legacy `Canvas`, PPI load/save, animation frames, or undo/redo | Keep extraction incremental while preserving app behavior | `ctest --preset desktop-fast --build-config Debug`; `pano_cli create-document --width 64 --height 32 --layers 2` | Legacy document behavior is represented by `pp_document` tests and the app consumes it through a boundary/facade |
| DEBT-0010 | Open | Modernization | `pp_document` is a pure layer/frame/document model but is not yet wired to legacy `Canvas`, PPI load/save, selection masks, or undo/redo | Keep extraction incremental while preserving app behavior | `ctest --preset desktop-fast --build-config Debug`; `pano_cli create-document --width 64 --height 32 --layers 2` | Legacy document behavior is represented by `pp_document` tests and the app consumes it through a boundary/facade |
| DEBT-0011 | Open | Modernization | `package-smoke` validates the Windows CMake app artifact only, not AppX/APK/Apple/WebGL package outputs | Platform package targets are not migrated to root CMake yet | `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Package-smoke covers Windows AppX, Android APK variants, Apple bundles, and WebGL output where local toolchains are present |
## Closed Debt

View File

@@ -306,8 +306,8 @@ input. A deterministic `TraceRecorder` now records component/name/thread/frame
and stroke timing spans with invalid-end tests. `pp_assets` has started with
PNG/JPEG signature detection and corrupt/truncated/unsupported tests.
`pp_paint` has started with CPU reference math for the five current shader
blend modes. `pp_document` has started with a pure canvas/layer model and
layer invariant tests. `pp_renderer_api` has started with renderer-neutral
blend modes. `pp_document` has started with a pure canvas/layer/frame model
and layer/frame invariant tests. `pp_renderer_api` has started with renderer-neutral
texture/readback descriptors and validation tests. `pp_paint_renderer` has
started with deterministic CPU layer compositing over renderer extents using
the paint blend reference. `pp_ui_core` has started with XML-layout-facing