Contain retained assets and paint document paths
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@@ -10,7 +10,7 @@ Keep it updated as platform paths move to shared CMake targets.
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| Platform/Target | Current Entrypoint | Notes |
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| --- | --- | --- |
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| Windows desktop | Root `CMakeLists.txt`, preset `windows-msvc-default`; target preset `windows-vs2026-x64` retained for VS 2026 | Raw `.sln/.vcxproj` files removed on 2026-05-31; local machine currently uses Visual Studio 17 2022; `PanoPainter` now links through `pp_platform_windows` and `panopainter_app`, with Windows/vendor link dependencies owned by the platform shell, runtime payload deployment in `cmake/PanoPainterRuntime.cmake`, retained third-party source dependencies contained by `pp_legacy_vendor`, retained OpenGL runtime sources contained by `pp_legacy_renderer_gl` and folded into `pp_legacy_engine`, legacy canvas/asset/runtime sources contained by `pp_legacy_engine`, retained base UI controls contained by `pp_legacy_ui_core` and folded into `pp_legacy_app`, app orchestration/version metadata owned by `panopainter_app`, and app-specific modal/dialog/panel/canvas workflow nodes owned by `pp_panopainter_ui` |
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| Windows desktop | Root `CMakeLists.txt`, preset `windows-msvc-default`; target preset `windows-vs2026-x64` retained for VS 2026 | Raw `.sln/.vcxproj` files removed on 2026-05-31; local machine currently uses Visual Studio 17 2022; `PanoPainter` now links through `pp_platform_windows` and `panopainter_app`, with Windows/vendor link dependencies owned by the platform shell, runtime payload deployment in `cmake/PanoPainterRuntime.cmake`, retained third-party source dependencies contained by `pp_legacy_vendor`, retained asset/file/serialization sources contained by `pp_legacy_assets_io`, retained paint/document/canvas sources contained by `pp_legacy_paint_document`, retained OpenGL runtime sources contained by `pp_legacy_renderer_gl` and folded into `pp_legacy_engine`, retained runtime shell sources contained by `pp_legacy_engine`, retained base UI controls contained by `pp_legacy_ui_core` and folded into `pp_legacy_app`, app orchestration/version metadata owned by `panopainter_app`, and app-specific modal/dialog/panel/canvas workflow nodes owned by `pp_panopainter_ui` |
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| Windows AppX | `PanoPainterPackage/Package.appxmanifest`, `.wapproj` referenced by solution | Distribution packaging |
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| macOS | `PanoPainter-OSX/` project files and `Info.plist` | Uses `NSOpenGLView` today |
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| iOS | `PanoPainter/Info.plist`, related Apple sources | Uses OpenGL ES today |
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@@ -402,10 +402,17 @@ Known warnings after the current CMake app build:
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now, including JPEG, SQLite, Yoga, poly2tri, GLAD, fmt, Wacom utilities, and
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other patched/embedded sources. Each dependency should either move to vcpkg,
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an SDK import target, or a documented permanent vendored target.
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- `pp_legacy_engine` intentionally contains retained legacy runtime sources for
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now, so it concentrates existing legacy canvas, asset, brush, tablet, video,
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serialization, and low-level runtime warnings until those paths move to
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cleaner component ownership.
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- `pp_legacy_assets_io` is an object-library containment boundary for retained
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ABR, asset/file, binary stream, image, serializer, and settings code. It
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should shrink as app I/O consumes `pp_assets` directly.
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- `pp_legacy_paint_document` is an object-library containment boundary for
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retained action, bezier, brush, canvas, canvas-layer, and event code. It
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should shrink as app painting and document behavior consume `pp_paint` and
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`pp_document` directly.
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- `pp_legacy_engine` intentionally contains retained legacy runtime shell
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sources for now, so it concentrates existing legacy tablet, video, HMD, log,
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and low-level utility warnings until those paths move to cleaner component
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ownership.
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- `pp_legacy_renderer_gl` is an object-library containment boundary because
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the retained OpenGL runtime classes still include legacy app/engine headers
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and are still consumed directly by canvas and UI classes. It should become a
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@@ -150,9 +150,13 @@ payload deployment lives behind `cmake/PanoPainterRuntime.cmake`.
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`pp_legacy_vendor` now owns the retained third-party source bundle as an
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interim containment boundary until vcpkg, SDK imports, or documented permanent
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vendoring decisions replace each dependency. `pp_legacy_engine` now contains
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the retained legacy canvas, asset/file, brush, tablet, video, serialization,
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and low-level runtime sources as an interim containment boundary while pure
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replacement components take over.
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the retained legacy tablet, video, and low-level runtime sources as an interim
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containment boundary while pure replacement components take over.
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`pp_legacy_assets_io` now owns retained ABR, asset/file, binary stream, image,
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serializer, and settings implementations until `pp_assets` fully replaces those
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paths in the app. `pp_legacy_paint_document` now owns retained action, bezier,
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brush, canvas, canvas-layer, and event implementations until `pp_paint` and
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`pp_document` fully replace those paths in the app.
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`pp_legacy_renderer_gl` now owns the retained OpenGL runtime implementations
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for `Font`, `RTT`, `Shader`, `Shape`, `Texture2D`, `TextureCube`, `Sampler`,
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and `TextureManager` as an object-library boundary folded into the retained
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