Contain retained assets and paint document paths
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@@ -150,9 +150,13 @@ payload deployment lives behind `cmake/PanoPainterRuntime.cmake`.
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`pp_legacy_vendor` now owns the retained third-party source bundle as an
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interim containment boundary until vcpkg, SDK imports, or documented permanent
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vendoring decisions replace each dependency. `pp_legacy_engine` now contains
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the retained legacy canvas, asset/file, brush, tablet, video, serialization,
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and low-level runtime sources as an interim containment boundary while pure
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replacement components take over.
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the retained legacy tablet, video, and low-level runtime sources as an interim
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containment boundary while pure replacement components take over.
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`pp_legacy_assets_io` now owns retained ABR, asset/file, binary stream, image,
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serializer, and settings implementations until `pp_assets` fully replaces those
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paths in the app. `pp_legacy_paint_document` now owns retained action, bezier,
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brush, canvas, canvas-layer, and event implementations until `pp_paint` and
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`pp_document` fully replace those paths in the app.
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`pp_legacy_renderer_gl` now owns the retained OpenGL runtime implementations
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for `Font`, `RTT`, `Shader`, `Shape`, `Texture2D`, `TextureCube`, `Sampler`,
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and `TextureManager` as an object-library boundary folded into the retained
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