fix action history with frames

This commit is contained in:
2019-10-19 16:06:43 +02:00
parent aa41703df5
commit e25de3c454
8 changed files with 121 additions and 80 deletions

View File

@@ -8,7 +8,7 @@
void ActionStroke::undo()
{
if (clear_layer)
m_canvas->m_layers[m_layer_idx]->clear({ 0, 0, 0, 0 });
m_canvas->m_layers[m_layer_idx]->clear({ 0, 0, 0, 0 }, m_frame_idx);
for (int i = 0; i < 6; i++)
{
// empty data
@@ -17,18 +17,18 @@ void ActionStroke::undo()
LOG("undo box %d dirty=%s [%d,%d,%d,%d] to dirty=%s [%d,%d,%d,%d]",
i,
m_canvas->m_layers[m_layer_idx]->face(i) ? "true" : "false",
(int)m_canvas->m_layers[m_layer_idx]->box(i).x,
(int)m_canvas->m_layers[m_layer_idx]->box(i).y,
(int)m_canvas->m_layers[m_layer_idx]->box(i).z,
(int)m_canvas->m_layers[m_layer_idx]->box(i).w,
m_canvas->m_layers[m_layer_idx]->face(i, m_frame_idx) ? "true" : "false",
(int)m_canvas->m_layers[m_layer_idx]->box(i, m_frame_idx).x,
(int)m_canvas->m_layers[m_layer_idx]->box(i, m_frame_idx).y,
(int)m_canvas->m_layers[m_layer_idx]->box(i, m_frame_idx).z,
(int)m_canvas->m_layers[m_layer_idx]->box(i, m_frame_idx).w,
m_old_dirty[i] ? "true" : "false",
(int)m_old_box[i].x,
(int)m_old_box[i].y,
(int)m_old_box[i].z,
(int)m_old_box[i].w);
m_canvas->m_layers[m_layer_idx]->box(i) = m_old_box[i];
m_canvas->m_layers[m_layer_idx]->face(i) = m_old_dirty[i];
m_canvas->m_layers[m_layer_idx]->box(i, m_frame_idx) = m_old_box[i];
m_canvas->m_layers[m_layer_idx]->face(i, m_frame_idx) = m_old_dirty[i];
glm::vec2 box_sz = zw(m_box[i]) - xy(m_box[i]);
@@ -36,9 +36,9 @@ void ActionStroke::undo()
{
App::I->render_task([&]
{
m_canvas->m_layers[m_layer_idx]->rtt(i).bindTexture();
m_canvas->m_layers[m_layer_idx]->rtt(i, m_frame_idx).bindTexture();
glTexSubImage2D(GL_TEXTURE_2D, 0, (int)m_box[i].x, (int)m_box[i].y, (int)box_sz.x, (int)box_sz.y, GL_RGBA, GL_UNSIGNED_BYTE, m_image[i].get());
m_canvas->m_layers[m_layer_idx]->rtt(i).unbindTexture();
m_canvas->m_layers[m_layer_idx]->rtt(i, m_frame_idx).unbindTexture();
});
}
else
@@ -65,7 +65,7 @@ Action* ActionStroke::get_redo()
auto& layer = m_canvas->m_layers[m_layer_idx];
for (int i = 0; i < 6; i++)
{
if (!layer->face(i) && !m_image[i])
if (!layer->face(i, m_frame_idx) && !m_image[i])
continue; // no stroke on this face, skip it
@@ -79,9 +79,9 @@ Action* ActionStroke::get_redo()
action->m_image[i] = std::make_unique<uint8_t[]>(box_sz.x * box_sz.y * 4);
App::I->render_task([&]
{
layer->rtt(i).bindFramebuffer();
layer->rtt(i, m_frame_idx).bindFramebuffer();
glReadPixels(box_or.x, box_or.y, box_sz.x, box_sz.y, GL_RGBA, GL_UNSIGNED_BYTE, action->m_image[i].get());
layer->rtt(i).unbindFramebuffer();
layer->rtt(i, m_frame_idx).unbindFramebuffer();
});
}
else
@@ -90,11 +90,12 @@ Action* ActionStroke::get_redo()
}
action->m_box[i] = box;
action->m_old_box[i] = layer->box(i);
action->m_old_dirty[i] = layer->face(i);
action->m_old_box[i] = layer->box(i, m_frame_idx);
action->m_old_dirty[i] = layer->face(i, m_frame_idx);
}
// save history
action->m_layer_idx = m_layer_idx;
action->m_frame_idx = m_frame_idx;
action->m_canvas = m_canvas;
//action->m_stroke = std::move(m_stroke);
action->clear_layer = false;
@@ -109,6 +110,7 @@ Action* ActionLayerClear::get_redo()
a->m_direction = reverse_direction();
a->m_snap = m_snap;
a->m_layer = m_layer;
a->m_frame = m_frame;
a->m_color = m_color;
return a;
}
@@ -117,11 +119,11 @@ void ActionLayerClear::undo()
{
if (m_direction == Direction::Undo)
{
m_layer->restore(*m_snap);
m_layer->restore(*m_snap, m_frame);
}
else
{
m_layer->clear(m_color);
m_layer->clear(m_color, m_frame);
}
}
@@ -129,22 +131,27 @@ void ActionLayerClear::undo()
Action* ActionImportEquirect::get_redo()
{
auto a = new ActionImportEquirect;
a->m_direction = reverse_direction();
a->m_snap = m_snap;
a->m_layer = m_layer;
a->m_path = m_path;
return a;
if (m_direction == Direction::Undo)
{
auto a = new ActionImportEquirect;
a->m_direction = reverse_direction();
a->m_snap = m_snap;
a->m_layer = m_layer;
a->m_frame = m_frame;
a->m_path = m_path;
return a;
}
return nullptr;
}
void ActionImportEquirect::undo()
{
if (m_direction == Direction::Undo)
{
m_layer->restore(*m_snap);
m_layer->restore(*m_snap, m_frame);
}
else
{
Canvas::I->import_equirectangular_thread(m_path, m_layer);
Canvas::I->import_equirectangular_thread(m_path, m_layer, m_frame);
}
}