Own Web legacy platform services explicitly
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@@ -78,6 +78,15 @@ Completed, blocked, and superseded task history moved to
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the queue is now ordered by code movement instead.
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Current slice:
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- `src/platform_legacy/legacy_platform_services.*` now takes an explicit
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`WebPlatformServices*` dependency through `create_platform_services(...)`
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instead of routing WebGL publish/flush/default-canvas/save-prepared-file
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behavior through retained `try_*legacy_web*` fallback helpers.
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- `webgl/src/main.cpp` now creates the owned Web service first and threads it
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directly into its owned legacy `PlatformServices` instance.
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- `src/platform_legacy/legacy_platform_state.*` is down to the retained Web
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service factory only; the old `active_legacy_web_platform_services()` and
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`try_*legacy_web*` dispatch layer are gone.
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- `src/platform_legacy/legacy_platform_services.*` no longer exposes the dead
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`pp::platform::legacy::platform_services()` singleton accessor.
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- Linux, WebGL, and Android were already on owned
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@@ -194,9 +203,9 @@ Current slice:
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singleton.
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- `PanoPainter-OSX/main.cpp` and `PanoPainter/GameViewController.m` now seed
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Apple-owned storage paths directly.
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- `src/platform_legacy/legacy_platform_state.*` now exposes
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`create_legacy_web_platform_services()` plus an explicit binding hook for the
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retained Web service surface.
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- `src/platform_legacy/legacy_platform_state.*` now only exposes
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`create_legacy_web_platform_services()` for the retained default Web service
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implementation.
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- `webgl/src/main.cpp` now owns and binds the Web platform-services
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implementation explicitly instead of relying only on the retained fallback
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object in legacy platform state.
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