add more shortcuts and checks

This commit is contained in:
2018-08-10 00:12:35 +02:00
parent 94fa4022f0
commit e4e7719f83
9 changed files with 222 additions and 138 deletions

View File

@@ -297,7 +297,7 @@ void NodeCanvas::draw()
glm::vec3(App::I.grid->m_groud_value->get_value()),
App::I.grid->m_groud_opacity->get_value()));
ui::ShaderManager::u_mat4(kShaderUniform::MVP, proj * camera
* glm::translate(glm::vec3(0, (App::I.grid->m_groud_height->get_value() - 0.5f) * 2.f, 0))
* glm::translate(glm::vec3(0, glm::pow(App::I.grid->m_groud_height->get_value() - 0.5f, 3), 0))
* glm::eulerAngleX(glm::radians(90.f))
* glm::scale(glm::vec3(grid_scale, grid_scale, 1))
);
@@ -386,12 +386,6 @@ kEventResult NodeCanvas::handle_event(Event* e)
case kEventType::KeyDown:
if (ke->m_key == kKey::KeyE)
ui::Canvas::set_mode(ui::Canvas::kCanvasMode::Erase);
// if (ke->m_key == kKey::KeySpacebar)
// m_canvas->m_alpha_lock = true;
// if (ke->m_key == kKey::AndroidVolumeUp)
// m_zoom_canvas *= 0.9f;
// if (ke->m_key == kKey::AndroidVolumeDown)
// m_zoom_canvas *= 1.1f;
if (ke->m_key == kKey::AndroidBack)
if (!ActionManager::empty())
ActionManager::undo();
@@ -400,12 +394,32 @@ kEventResult NodeCanvas::handle_event(Event* e)
case kEventType::KeyUp:
if (ke->m_key == kKey::KeyE)
ui::Canvas::set_mode(ui::Canvas::kCanvasMode::Draw);
// if (ke->m_key == kKey::KeySpacebar)
// m_canvas->m_alpha_lock = false;
if (ke->m_key == kKey::KeyTab)
App::I.toggle_ui();
if (ke->m_key == kKey::KeyZ && App::I.keys[(int)kKey::KeyCtrl])
App::I.keys[(int)kKey::KeyShift] ? ActionManager::redo() : ActionManager::undo();
if (ke->m_key == kKey::KeyS && App::I.keys[(int)kKey::KeyCtrl] && !App::I.keys[(int)kKey::KeyShift])
{
if (ui::Canvas::I->m_newdoc)
{
App::I.dialog_save();
}
else if (ui::Canvas::I->m_unsaved)
{
ui::Canvas::I->project_save();
}
}
if (ke->m_key == kKey::KeyS && App::I.keys[(int)kKey::KeyCtrl] && App::I.keys[(int)kKey::KeyShift])
{
if (ui::Canvas::I->m_newdoc)
{
App::I.dialog_save();
}
else if (ui::Canvas::I->m_unsaved)
{
App::I.dialog_save_ver();
}
}
break;
case kEventType::GestureStart:
mouse_capture();