rename texture to pattern and implement initial pattern settings
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@@ -291,7 +291,7 @@ void Stroke::start(const std::shared_ptr<Brush>& brush)
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prng.seed(0);
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}
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bool Brush::load_texture(const std::string& path, const std::string& thumb)
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bool Brush::load_tip(const std::string& path, const std::string& thumb)
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{
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m_tip_texture = std::make_shared<Texture2D>();
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if (!m_tip_texture->load(path))
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@@ -315,15 +315,15 @@ bool Brush::load_dual(const std::string& path, const std::string& thumb)
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return true;
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}
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bool Brush::load_stencil(const std::string& path, const std::string& thumb)
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bool Brush::load_pattern(const std::string& path, const std::string& thumb)
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{
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m_stencil_texture = std::make_shared<Texture2D>();
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if (!m_stencil_texture->load(path))
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m_pattern_texture = std::make_shared<Texture2D>();
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if (!m_pattern_texture->load(path))
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return false;
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m_stencil_texture->create_mipmaps();
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m_stencil_texture->auto_destroy = true;
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m_stencil_path = path;
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m_stencil_thumb_path = thumb;
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m_pattern_texture->create_mipmaps();
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m_pattern_texture->auto_destroy = true;
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m_pattern_path = path;
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m_texture_thumb_path = thumb;
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return true;
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}
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@@ -354,19 +354,19 @@ bool Brush::load()
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m_dual_texture->create_mipmaps();
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m_dual_texture->auto_destroy = true;
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}
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if (!m_stencil_path.empty())
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if (!m_pattern_path.empty())
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{
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m_stencil_texture = std::make_shared<Texture2D>();
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if (!m_stencil_texture->load(m_stencil_path))
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m_pattern_texture = std::make_shared<Texture2D>();
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if (!m_pattern_texture->load(m_pattern_path))
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{
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LOG("failed to load %s", m_stencil_path.c_str());
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LOG("failed to load %s", m_pattern_path.c_str());
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m_tip_texture = nullptr;
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m_dual_texture = nullptr;
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m_stencil_texture = nullptr;
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m_pattern_texture = nullptr;
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return false;
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}
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m_stencil_texture->create_mipmaps();
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m_stencil_texture->auto_destroy = true;
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m_pattern_texture->create_mipmaps();
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m_pattern_texture->auto_destroy = true;
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}
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return true;
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}
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