rename texture to pattern and implement initial pattern settings

This commit is contained in:
2019-02-17 23:41:17 +01:00
parent 49d9b17719
commit e4ee87e4c6
16 changed files with 379 additions and 232 deletions

View File

@@ -545,38 +545,38 @@ bool NodePanelBrushPreset::save()
i.m_brush_thumb_path_len = b->m_brush->m_brush_thumb_path.size();
i.m_dual_path_len = b->m_brush->m_brush_path.size();
i.m_dual_thumb_path_len = b->m_brush->m_brush_thumb_path.size();
i.m_stencil_path_len = b->m_brush->m_stencil_path.size();
i.m_stencil_thumb_path_len = b->m_brush->m_stencil_thumb_path.size();
i.m_tip_color = b->m_brush->m_tip_color;
i.m_tip_size = b->m_brush->m_tip_size;
i.m_tip_spacing = b->m_brush->m_tip_spacing;
i.m_tip_flow = b->m_brush->m_tip_flow;
i.m_tip_opacity = b->m_brush->m_tip_opacity;
i.m_tip_angle = b->m_brush->m_tip_angle;
i.m_tip_angle_delay = b->m_brush->m_tip_angle_delay;
i.m_tip_mix = b->m_brush->m_tip_mix;
i.m_tip_stencil = b->m_brush->m_tip_stencil;
i.m_tip_wet = b->m_brush->m_tip_wet;
i.m_tip_noise = b->m_brush->m_tip_noise;
i.m_tip_hue = b->m_brush->m_tip_hue;
i.m_tip_sat = b->m_brush->m_tip_sat;
i.m_tip_val = b->m_brush->m_tip_val;
i.m_tip_angle_follow = b->m_brush->m_tip_angle_follow;
i.m_tip_flow_pressure = b->m_brush->m_tip_flow_pressure;
i.m_tip_size_pressure = b->m_brush->m_tip_size_pressure;
i.m_jitter_scale = b->m_brush->m_jitter_scale;
i.m_jitter_angle = b->m_brush->m_jitter_angle;
i.m_jitter_spread = b->m_brush->m_jitter_spread;
i.m_jitter_flow = b->m_brush->m_jitter_flow;
i.m_jitter_hue = b->m_brush->m_jitter_hue;
i.m_jitter_sat = b->m_brush->m_jitter_sat;
i.m_jitter_val = b->m_brush->m_jitter_val;
i.m_blend_mode = b->m_brush->m_blend_mode;
i.m_stencil_path_len = b->m_brush->m_pattern_path.size();
i.m_stencil_thumb_path_len = b->m_brush->m_texture_thumb_path.size();
i.m_tip_color = b->m_brush->m_tip_color;
i.m_tip_size = b->m_brush->m_tip_size;
i.m_tip_spacing = b->m_brush->m_tip_spacing;
i.m_tip_flow = b->m_brush->m_tip_flow;
i.m_tip_opacity = b->m_brush->m_tip_opacity;
i.m_tip_angle = b->m_brush->m_tip_angle;
i.m_tip_angle_delay = b->m_brush->m_tip_angle_delay;
i.m_tip_mix = b->m_brush->m_tip_mix;
i.m_pattern_opacity = b->m_brush->m_pattern_opacity;
i.m_tip_wet = b->m_brush->m_tip_wet;
i.m_tip_noise = b->m_brush->m_tip_noise;
i.m_tip_hue = b->m_brush->m_tip_hue;
i.m_tip_sat = b->m_brush->m_tip_sat;
i.m_tip_val = b->m_brush->m_tip_val;
i.m_tip_angle_follow = b->m_brush->m_tip_angle_follow;
i.m_tip_flow_pressure = b->m_brush->m_tip_flow_pressure;
i.m_tip_size_pressure = b->m_brush->m_tip_size_pressure;
i.m_jitter_scale = b->m_brush->m_jitter_scale;
i.m_jitter_angle = b->m_brush->m_jitter_angle;
i.m_jitter_spread = b->m_brush->m_jitter_spread;
i.m_jitter_flow = b->m_brush->m_jitter_flow;
i.m_jitter_hue = b->m_brush->m_jitter_hue;
i.m_jitter_sat = b->m_brush->m_jitter_sat;
i.m_jitter_val = b->m_brush->m_jitter_val;
i.m_blend_mode = b->m_brush->m_blend_mode;
i.m_tip_invert = b->m_brush->m_tip_invert;
i.m_tip_flipx = b->m_brush->m_tip_flipx;
i.m_tip_flipy = b->m_brush->m_tip_flipy;
i.m_tex_enabled = b->m_brush->m_tex_enabled;
i.m_pattern_enabled = b->m_brush->m_pattern_enabled;
i.m_dual_enabled = b->m_brush->m_dual_enabled;
i.m_dual_blend_mode = b->m_brush->m_dual_blend_mode;
i.m_dual_randflip = b->m_brush->m_dual_randflip;
@@ -594,14 +594,22 @@ bool NodePanelBrushPreset::save()
i.m_dual_opacity = b->m_brush->m_dual_opacity;
i.m_dual_rotate = b->m_brush->m_dual_rotate;
i.m_pattern_eachsample = b->m_brush->m_pattern_eachsample;
i.m_pattern_invert = b->m_brush->m_pattern_invert;
i.m_pattern_flipx = b->m_brush->m_pattern_flipx;
i.m_pattern_flipy = b->m_brush->m_pattern_flipy;
i.m_pattern_scale = b->m_brush->m_pattern_scale;
i.m_pattern_brightness = b->m_brush->m_pattern_brightness;
i.m_pattern_contrast = b->m_brush->m_pattern_contrast;
fwrite(&i, sizeof(i), 1, fp);
fwrite(b->m_brush->m_name.c_str(), 1, b->m_brush->m_name.size(), fp);
fwrite(b->m_brush->m_brush_path.c_str(), 1, b->m_brush->m_brush_path.size(), fp);
fwrite(b->m_brush->m_brush_thumb_path.c_str(), 1, b->m_brush->m_brush_thumb_path.size(), fp);
fwrite(b->m_brush->m_dual_path.c_str(), 1, b->m_brush->m_brush_path.size(), fp);
fwrite(b->m_brush->m_dual_thumb_path.c_str(), 1, b->m_brush->m_brush_thumb_path.size(), fp);
fwrite(b->m_brush->m_stencil_path.c_str(), 1, b->m_brush->m_stencil_path.size(), fp);
fwrite(b->m_brush->m_stencil_thumb_path.c_str(), 1, b->m_brush->m_stencil_thumb_path.size(), fp);
fwrite(b->m_brush->m_pattern_path.c_str(), 1, b->m_brush->m_pattern_path.size(), fp);
fwrite(b->m_brush->m_texture_thumb_path.c_str(), 1, b->m_brush->m_texture_thumb_path.size(), fp);
}
fclose(fp);
return true;
@@ -634,36 +642,36 @@ bool NodePanelBrushPreset::restore()
item_t i;
fread(&i, sizeof(i), 1, fp);
auto b = std::make_shared<Brush>();
b->m_tip_color = i.m_tip_color;
b->m_tip_size = i.m_tip_size;
b->m_tip_spacing = i.m_tip_spacing;
b->m_tip_flow = i.m_tip_flow;
b->m_tip_opacity = i.m_tip_opacity;
b->m_tip_angle = i.m_tip_angle;
b->m_tip_angle_delay = i.m_tip_angle_delay;
b->m_tip_mix = i.m_tip_mix;
b->m_tip_stencil = i.m_tip_stencil;
b->m_tip_wet = i.m_tip_wet;
b->m_tip_noise = i.m_tip_noise;
b->m_tip_hue = i.m_tip_hue;
b->m_tip_sat = i.m_tip_sat;
b->m_tip_val = i.m_tip_val;
b->m_tip_angle_follow = i.m_tip_angle_follow;
b->m_tip_flow_pressure = i.m_tip_flow_pressure;
b->m_tip_size_pressure = i.m_tip_size_pressure;
b->m_jitter_scale = i.m_jitter_scale;
b->m_jitter_angle = i.m_jitter_angle;
b->m_jitter_spread = i.m_jitter_spread;
b->m_jitter_flow = i.m_jitter_flow;
b->m_jitter_hue = i.m_jitter_hue;
b->m_jitter_sat = i.m_jitter_sat;
b->m_jitter_val = i.m_jitter_val;
b->m_blend_mode = i.m_blend_mode;
b->m_tip_color = i.m_tip_color;
b->m_tip_size = i.m_tip_size;
b->m_tip_spacing = i.m_tip_spacing;
b->m_tip_flow = i.m_tip_flow;
b->m_tip_opacity = i.m_tip_opacity;
b->m_tip_angle = i.m_tip_angle;
b->m_tip_angle_delay = i.m_tip_angle_delay;
b->m_tip_mix = i.m_tip_mix;
b->m_pattern_opacity = i.m_pattern_opacity;
b->m_tip_wet = i.m_tip_wet;
b->m_tip_noise = i.m_tip_noise;
b->m_tip_hue = i.m_tip_hue;
b->m_tip_sat = i.m_tip_sat;
b->m_tip_val = i.m_tip_val;
b->m_tip_angle_follow = i.m_tip_angle_follow;
b->m_tip_flow_pressure = i.m_tip_flow_pressure;
b->m_tip_size_pressure = i.m_tip_size_pressure;
b->m_jitter_scale = i.m_jitter_scale;
b->m_jitter_angle = i.m_jitter_angle;
b->m_jitter_spread = i.m_jitter_spread;
b->m_jitter_flow = i.m_jitter_flow;
b->m_jitter_hue = i.m_jitter_hue;
b->m_jitter_sat = i.m_jitter_sat;
b->m_jitter_val = i.m_jitter_val;
b->m_blend_mode = i.m_blend_mode;
b->m_tip_invert = i.m_tip_invert;
b->m_tip_flipx = i.m_tip_flipx;
b->m_tip_flipy = i.m_tip_flipy;
b->m_tex_enabled = i.m_tex_enabled;
b->m_pattern_enabled = i.m_pattern_enabled;
b->m_dual_enabled = i.m_dual_enabled;
b->m_dual_blend_mode = i.m_dual_blend_mode;
b->m_dual_randflip = i.m_dual_randflip;
@@ -679,25 +687,33 @@ bool NodePanelBrushPreset::restore()
b->m_dual_opacity = i.m_dual_opacity;
b->m_dual_rotate = i.m_dual_rotate;
b->m_pattern_eachsample = i.m_pattern_eachsample;
b->m_pattern_invert = i.m_pattern_invert;
b->m_pattern_flipx = i.m_pattern_flipx;
b->m_pattern_flipy = i.m_pattern_flipy;
b->m_pattern_scale = i.m_pattern_scale;
b->m_pattern_brightness = i.m_pattern_brightness;
b->m_pattern_contrast = i.m_pattern_contrast;
b->m_name.resize(i.m_name_len);
b->m_brush_path.resize(i.m_brush_path_len);
b->m_brush_thumb_path.resize(i.m_brush_thumb_path_len);
b->m_dual_path.resize(i.m_brush_path_len);
b->m_dual_thumb_path.resize(i.m_brush_thumb_path_len);
b->m_stencil_path.resize(i.m_stencil_path_len);
b->m_stencil_thumb_path.resize(i.m_stencil_thumb_path_len);
b->m_pattern_path.resize(i.m_stencil_path_len);
b->m_texture_thumb_path.resize(i.m_stencil_thumb_path_len);
fread((char*)b->m_name.c_str(), 1, b->m_name.size(), fp);
fread((char*)b->m_brush_path.c_str(), 1, b->m_brush_path.size(), fp);
fread((char*)b->m_brush_thumb_path.c_str(), 1, b->m_brush_thumb_path.size(), fp);
fread((char*)b->m_dual_path.c_str(), 1, b->m_brush_path.size(), fp);
fread((char*)b->m_dual_thumb_path.c_str(), 1, b->m_brush_thumb_path.size(), fp);
fread((char*)b->m_stencil_path.c_str(), 1, b->m_stencil_path.size(), fp);
fread((char*)b->m_stencil_thumb_path.c_str(), 1, b->m_stencil_thumb_path.size(), fp);
fread((char*)b->m_pattern_path.c_str(), 1, b->m_pattern_path.size(), fp);
fread((char*)b->m_texture_thumb_path.c_str(), 1, b->m_texture_thumb_path.size(), fp);
if (b->load_texture(b->m_brush_path, b->m_brush_thumb_path))
if (b->load_tip(b->m_brush_path, b->m_brush_thumb_path))
{
if (!b->m_stencil_path.empty())
b->load_stencil(b->m_stencil_path, b->m_stencil_thumb_path);
if (!b->m_pattern_path.empty())
b->load_pattern(b->m_pattern_path, b->m_texture_thumb_path);
NodeBrushPresetItem* brush = new NodeBrushPresetItem;
m_container->add_child(brush);