Route import and node texture setup through helpers
This commit is contained in:
@@ -18,6 +18,14 @@ agent or engineer to remove them without reconstructing context from chat.
|
||||
|
||||
## Recent Reductions
|
||||
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `NodeViewport` retained preview
|
||||
draw and `NodePanelGrid` sun-overlay `Texture` shader setup now route
|
||||
through `legacy_canvas_draw_merge_services.h`; the node paths still own
|
||||
texture/sampler binding, viewport/state setup, and draw execution.
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::import_layer` retained
|
||||
object-draw `Texture` shader setup now routes through
|
||||
`legacy_canvas_draw_merge_services.h`; import_layer still owns texture upload,
|
||||
sampler/texture binding, draw callbacks, and object geometry.
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `NodeImage` and
|
||||
`NodeImageTexture` retained plain image `Texture` shader setup now routes
|
||||
through `legacy_canvas_draw_merge_services.h`; the nodes still own
|
||||
|
||||
@@ -3021,6 +3021,10 @@ Results:
|
||||
stroke composite shader setup helper, while render-task ordering, framebuffer
|
||||
copy bounds, sampler/texture binding, and draw execution remain in retained
|
||||
canvas-mode code.
|
||||
- `Canvas::import_layer` retained object drawing now shares the draw-merge
|
||||
texture shader setup helper for flat and spherical imports, while texture
|
||||
upload, sampler/texture binding, draw callbacks, and object geometry remain in
|
||||
retained Canvas code.
|
||||
- `Canvas::thumbnail_generate` checkerboard redraw and final texture blending
|
||||
now share the retained draw-merge shader setup helpers, while destination
|
||||
copies, sampler/texture binding, readback, and draw execution remain in
|
||||
@@ -3040,6 +3044,10 @@ Results:
|
||||
retained draw-merge texture shader setup helper for `Texture`, `Tex`, and
|
||||
`MVP` setup. Texture/sampler binding, atlas setup, blend state, and draw
|
||||
execution remain in the node paths.
|
||||
- `NodeViewport` preview drawing and `NodePanelGrid` sun-overlay drawing now
|
||||
share the retained draw-merge texture shader setup helper for `Texture`,
|
||||
`Tex`, and `MVP` setup. Texture/sampler binding, viewport/state setup, and
|
||||
draw execution remain in the node paths.
|
||||
- `Canvas::stroke_draw_mix` now shares the retained stroke composite shader
|
||||
helper for mixer-pass `CompDraw` setup, while preserving its caller-specific
|
||||
texture slot uniforms. Mixer framebuffer/scissor state, sampler and texture
|
||||
|
||||
Reference in New Issue
Block a user