Route import and node texture setup through helpers

This commit is contained in:
2026-06-13 05:36:45 +02:00
parent bb05fac00f
commit e82bcb6d56
5 changed files with 35 additions and 15 deletions

View File

@@ -2,6 +2,7 @@
#include <cstdint>
#include "legacy_canvas_draw_merge_services.h"
#include "log.h"
#include "legacy_ui_gl_dispatch.h"
#include "node_viewport.h"
@@ -28,9 +29,7 @@ void NodeViewport::draw()
TextureManager::get(m_tex_id).bind();
m_sampler->bind(0);
pp::legacy::ui_gl::set_blend_enabled(true, "NodeViewport");
ShaderManager::use(kShader::Texture);
ShaderManager::u_int(kShaderUniform::Tex, 0);
ShaderManager::u_mat4(kShaderUniform::MVP, proj * cam);
pp::panopainter::setup_legacy_canvas_draw_merge_texture_shader({.mvp = proj * cam, .texture_slot = 0});
m_faces->draw_fill();
m_sampler->unbind();
TextureManager::get(m_tex_id).unbind();