Bind Win32 tablet state in runtime shell
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@@ -92,6 +92,14 @@ Current hotspot files:
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Latest slice:
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- The Win32 stylus and pointer-input path no longer reaches
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`WacomTablet::I` directly inside
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`src/platform_windows/windows_window_shell.cpp` or
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`src/platform_windows/windows_stylus_input.cpp`; the live Windows runtime
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shell now binds the active tablet explicitly through
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`src/platform_windows/windows_runtime_shell.*`, leaving
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`WacomTablet::I` only at the entry composition edge where the runtime shell
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binds the active tablet instance.
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- The remaining dense Windows bootstrap singleton pocket moved off
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`App::I`: `setup_exception_handler(...)`, `initialize_main_window_startup_state(...)`,
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and `_pre_call_callback(...)` now use explicit app/bound-runtime state
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@@ -56,8 +56,11 @@ Completed, blocked, and superseded task history moved to
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- canvas async import/export/save/open now run through an owned in-file
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worker, but their retained progress execution is still not a clean runtime
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service boundary
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- thread-affinity rules are enforced by convention and asserts instead of
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explicit runtime contracts
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- the Win32 input path now binds the active `WacomTablet*` explicitly
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through `windows_runtime_shell`, but that tablet binding still lives at a
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composition edge instead of a broader runtime/platform-owned controller
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- thread-affinity rules are enforced by convention and asserts instead of
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explicit runtime contracts
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- The UI ownership boundary is not finished:
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- base `Node` still carries raw parent/manager pointers beside shared handles
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- callback captures still frequently close over retained nodes and `App::I`
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@@ -1202,6 +1205,13 @@ Why now:
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platform-handle state on `App`, which blocks a real `pp_platform_*` shell split.
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Current slice:
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- The Win32 stylus and pointer-input path no longer reaches
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`WacomTablet::I` directly in
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`src/platform_windows/windows_window_shell.cpp` or
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`src/platform_windows/windows_stylus_input.cpp`;
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`src/platform_windows/windows_runtime_shell.*` now binds the active tablet
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explicitly and the touched consumers read it through that runtime-shell
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binding instead of the process-global singleton.
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- The remaining dense Windows bootstrap singleton pocket moved off
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`App::I`: `setup_exception_handler(...)`,
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`initialize_main_window_startup_state(...)`, and `_pre_call_callback(...)`
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