move shaders into .glsl files and add #include feature

This commit is contained in:
2019-02-21 19:26:40 +01:00
parent 16eb9de358
commit eaab9c79e5
47 changed files with 1124 additions and 777 deletions

View File

@@ -0,0 +1,5 @@
#if defined(GL_EXT_shader_framebuffer_fetch)
#extension GL_EXT_shader_framebuffer_fetch : enable
#elif defined(GL_ARM_shader_framebuffer_fetch)
#extension GL_ARM_shader_framebuffer_fetch : enable
#endif