move shaders into .glsl files and add #include feature
This commit is contained in:
5
data/shaders/include/ext-fb-fetch.glsl
Normal file
5
data/shaders/include/ext-fb-fetch.glsl
Normal file
@@ -0,0 +1,5 @@
|
||||
#if defined(GL_EXT_shader_framebuffer_fetch)
|
||||
#extension GL_EXT_shader_framebuffer_fetch : enable
|
||||
#elif defined(GL_ARM_shader_framebuffer_fetch)
|
||||
#extension GL_ARM_shader_framebuffer_fetch : enable
|
||||
#endif
|
||||
Reference in New Issue
Block a user