enable depth test when rendering the layers, reduce pan camera speed

This commit is contained in:
2017-05-10 01:53:09 +01:00
parent aada69d447
commit eb8f93af91
2 changed files with 4 additions and 1 deletions

View File

@@ -172,7 +172,7 @@ void CanvasModeCamera::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
break;
case kEventType::MouseMove:
if (m_dragging)
canvas->m_cam_pos.xy = m_pos_start + (me->m_pos - m_drag_start) * glm::vec2(1, -1) * 0.01f;
canvas->m_cam_pos.xy = m_pos_start + (me->m_pos - m_drag_start) * glm::vec2(1, -1) * 0.001f;
break;
case kEventType::MouseCancel:
m_dragging = false;