Route object composite texture setup through helper

This commit is contained in:
2026-06-13 05:31:46 +02:00
parent b98635a8bb
commit ed05ba453e
3 changed files with 13 additions and 3 deletions

View File

@@ -3021,6 +3021,10 @@ Results:
stroke composite shader setup helper, while render-task ordering, framebuffer
copy bounds, sampler/texture binding, and draw execution remain in retained
canvas-mode code.
- `Canvas::draw_objects` retained object compositing now shares the retained
draw-merge texture shader setup helper, while temporary face readback,
sampler/texture binding, draw execution, and dirty-box updates remain in
retained Canvas code.
- Desktop VR checkerboard background drawing now shares the retained draw-merge
shader setup helper, while render state transitions, per-plane transforms,
and draw execution remain in retained VR code.