Deploy OpenVR runtime for Windows app

This commit is contained in:
2026-06-05 16:53:27 +02:00
parent 26a2349c5f
commit ee46a6497f
4 changed files with 29 additions and 6 deletions

View File

@@ -12,7 +12,8 @@ pp_add_powershell_automation_target(panopainter_windows_app_package_smoke
-File "${CMAKE_CURRENT_SOURCE_DIR}/scripts/automation/package-smoke.ps1"
-Preset windows-msvc-default
-Configuration Debug
-Target PanoPainter)
-Target PanoPainter
-CMakeCommand "${CMAKE_COMMAND}")
pp_add_powershell_automation_target(panopainter_android_standard_native_package
COMMENT "Build retained Android standard native package library."

View File

@@ -22,5 +22,8 @@ function(pp_configure_windows_runtime_payloads target_name)
COMMAND "${CMAKE_COMMAND}" -E copy_if_different
"${CMAKE_CURRENT_SOURCE_DIR}/libs/openh264/lib/openh264-2.0.0-win64.dll"
"$<TARGET_FILE_DIR:${target_name}>/openh264-2.0.0-win64.dll"
COMMAND "${CMAKE_COMMAND}" -E copy_if_different
"${CMAKE_CURRENT_SOURCE_DIR}/libs/openvr/bin/win64/openvr_api.dll"
"$<TARGET_FILE_DIR:${target_name}>/openvr_api.dll"
VERBATIM)
endfunction()