Deploy OpenVR runtime for Windows app
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@@ -12,7 +12,8 @@ pp_add_powershell_automation_target(panopainter_windows_app_package_smoke
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-File "${CMAKE_CURRENT_SOURCE_DIR}/scripts/automation/package-smoke.ps1"
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-Preset windows-msvc-default
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-Configuration Debug
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-Target PanoPainter)
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-Target PanoPainter
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-CMakeCommand "${CMAKE_COMMAND}")
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pp_add_powershell_automation_target(panopainter_android_standard_native_package
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COMMENT "Build retained Android standard native package library."
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@@ -22,5 +22,8 @@ function(pp_configure_windows_runtime_payloads target_name)
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COMMAND "${CMAKE_COMMAND}" -E copy_if_different
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"${CMAKE_CURRENT_SOURCE_DIR}/libs/openh264/lib/openh264-2.0.0-win64.dll"
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"$<TARGET_FILE_DIR:${target_name}>/openh264-2.0.0-win64.dll"
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COMMAND "${CMAKE_COMMAND}" -E copy_if_different
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"${CMAKE_CURRENT_SOURCE_DIR}/libs/openvr/bin/win64/openvr_api.dll"
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"$<TARGET_FILE_DIR:${target_name}>/openvr_api.dll"
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VERBATIM)
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endfunction()
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