added asset loading class, zoom factor, vbo switch, shader version

This commit is contained in:
2017-03-13 01:16:20 +00:00
parent a2a221b17a
commit ee6d352fc6
25 changed files with 345 additions and 108 deletions

View File

@@ -3,11 +3,17 @@
package="com.omigamedev"
android:versionCode="1"
android:versionName="1.0">
<application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="false"
android:hasCode="false"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<activity android:name="android.app.NativeActivity"
android:label="@string/app_name">
android:label="@string/app_name"
android:configChanges="orientation|keyboardHidden"
android:screenOrientation="sensorLandscape">
<meta-data android:name="android.app.lib_name"
android:value="native-lib" />
android:value="native-lib" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />