added asset loading class, zoom factor, vbo switch, shader version
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@@ -3,11 +3,17 @@
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package="com.omigamedev"
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android:versionCode="1"
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android:versionName="1.0">
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<application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
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<application android:label="@string/app_name"
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android:icon="@drawable/ic_launcher"
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android:allowBackup="false"
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android:hasCode="false"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
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<activity android:name="android.app.NativeActivity"
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android:label="@string/app_name">
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android:label="@string/app_name"
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android:configChanges="orientation|keyboardHidden"
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android:screenOrientation="sensorLandscape">
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<meta-data android:name="android.app.lib_name"
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android:value="native-lib" />
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android:value="native-lib" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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