added asset loading class, zoom factor, vbo switch, shader version

This commit is contained in:
2017-03-13 01:16:20 +00:00
parent a2a221b17a
commit ee6d352fc6
25 changed files with 345 additions and 108 deletions

View File

@@ -283,11 +283,8 @@
</border>
</node>
<!-- content panel -->
<border margin="10 0 10 10" border-color=".8" color="1" width="1" grow="1" pad="10" wrap="1" dir="col" justify="center" align="center">
<text text="Viewport" font-face="arial" font-size="30" color="0 .1 .1 1"/>
<text text="Made in C++11 using OpenGL 3.1" font-face="arial" font-size="11" color="0 .1 .1 1"/>
<!--<text text="this is a small description of the useless big text above" font-face="arial" font-size="11" color="0 1 1 1"/>-->
<image id="check" margin="10 0 0 0" path="data/meme/nothing-to-do-here.jpg" width="300" height="200"/>
<border grow="1" color=".1" pad="10">
<viewport grow="1"></viewport>
</border>
</node>
<!-- status bar -->