added asset loading class, zoom factor, vbo switch, shader version
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@@ -151,6 +151,7 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="engine\app.cpp" />
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<ClCompile Include="engine\asset.cpp" />
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<ClCompile Include="engine\font.cpp" />
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<ClCompile Include="engine\image.cpp" />
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<ClCompile Include="engine\layout.cpp" />
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@@ -186,6 +187,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="engine\app.h" />
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<ClInclude Include="engine\asset.h" />
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<ClInclude Include="engine\font.h" />
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<ClInclude Include="engine\image.h" />
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<ClInclude Include="engine\layout.h" />
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