add zip archiver library to compress cubes exporter
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@@ -15,6 +15,7 @@
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#import <AVFoundation/AVFoundation.h>
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#import <UIKit/UIKit.h>
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#import <GLKit/GLKit.h>
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#import <ZipArchive/ZipArchive.h>
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#endif
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#include <OpenGLES/ES3/gl.h>
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#include <OpenGLES/ES3/glext.h>
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@@ -28,6 +29,7 @@
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#import <AVFoundation/AVFoundation.h>
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#import <UIKit/UIKit.h>
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#import <GLKit/GLKit.h>
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#import <ZipArchive/ZipArchive.h>
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#endif
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#include <OpenGLES/ES3/gl.h>
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#include <OpenGLES/ES3/glext.h>
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@@ -38,6 +40,7 @@
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#ifdef __OBJC__
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#import <Foundation/Foundation.h>
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#import <AVFoundation/AVFoundation.h>
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#import <ZipArchive/ZipArchive.h>
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#endif
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#include <OpenGL/gl3.h>
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#include <OpenGL/gl3ext.h>
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