Move render target texture parameters to renderer gl
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@@ -26,6 +26,11 @@ struct OpenGlPixelFormat {
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std::uint32_t channel_count = 0;
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};
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struct OpenGlTextureParameter {
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std::uint32_t name = 0;
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std::uint32_t value = 0;
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};
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[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
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std::span<const std::string_view> extensions,
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OpenGlRuntime runtime) noexcept;
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@@ -38,5 +43,6 @@ struct OpenGlPixelFormat {
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[[nodiscard]] std::uint32_t primitive_mode_for_stroke_count(std::uint32_t vertex_or_index_count) noexcept;
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[[nodiscard]] std::span<const std::uint32_t> panopainter_cube_face_texture_targets() noexcept;
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[[nodiscard]] std::uint32_t cube_face_texture_target(std::uint32_t face_index) noexcept;
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[[nodiscard]] std::span<const OpenGlTextureParameter> default_render_target_texture_parameters() noexcept;
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}
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