Route cube textures and samplers through renderer GL
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@@ -119,6 +119,13 @@ struct OpenGlTexture2DAllocation {
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const void* data = nullptr;
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};
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struct OpenGlTextureCubeAllocation {
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std::int32_t resolution = 0;
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std::int32_t internal_format = 0;
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std::uint32_t pixel_format = 0;
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std::uint32_t component_type = 0;
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};
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struct OpenGlTexture2DUpdate {
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std::uint32_t texture_id = 0;
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std::int32_t width = 0;
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@@ -216,6 +223,14 @@ using OpenGlUseProgramFn = void (*)(std::uint32_t program) noexcept;
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using OpenGlBindFramebufferFn = void (*)(std::uint32_t target, std::uint32_t framebuffer) noexcept;
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using OpenGlBindTextureFn = void (*)(std::uint32_t target, std::uint32_t texture) noexcept;
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using OpenGlBindSamplerFn = void (*)(std::uint32_t unit, std::uint32_t sampler) noexcept;
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using OpenGlSamplerParameteriFn = void (*)(
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std::uint32_t sampler,
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std::uint32_t parameter,
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std::int32_t value) noexcept;
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using OpenGlSamplerParameterfvFn = void (*)(
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std::uint32_t sampler,
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std::uint32_t parameter,
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const float* values) noexcept;
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using OpenGlGenObjectsFn = void (*)(std::uint32_t count, std::uint32_t* ids) noexcept;
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using OpenGlDeleteObjectsFn = void (*)(std::uint32_t count, const std::uint32_t* ids) noexcept;
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using OpenGlTexImage2DFn = void (*)(
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@@ -349,6 +364,12 @@ struct OpenGlTexture2DDeleteDispatch {
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OpenGlDeleteObjectsFn delete_textures = nullptr;
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};
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struct OpenGlTextureCubeAllocationDispatch {
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OpenGlGenObjectsFn gen_textures = nullptr;
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OpenGlBindTextureFn bind_texture = nullptr;
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OpenGlTexImage2DFn tex_image_2d = nullptr;
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};
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struct OpenGlTexture2DBindDispatch {
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OpenGlBindTextureFn bind_texture = nullptr;
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};
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@@ -395,6 +416,23 @@ struct OpenGlFramebufferRestoreDispatch {
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OpenGlBindFramebufferFn bind_framebuffer = nullptr;
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};
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struct OpenGlSamplerCreateDispatch {
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OpenGlGenObjectsFn gen_samplers = nullptr;
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OpenGlSamplerParameteriFn sampler_parameter_i = nullptr;
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};
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struct OpenGlSamplerParameterDispatch {
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OpenGlSamplerParameteriFn sampler_parameter_i = nullptr;
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};
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struct OpenGlSamplerBorderDispatch {
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OpenGlSamplerParameterfvFn sampler_parameter_fv = nullptr;
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};
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struct OpenGlSamplerBindDispatch {
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OpenGlBindSamplerFn bind_sampler = nullptr;
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};
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[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
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std::span<const std::string_view> extensions,
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OpenGlRuntime runtime) noexcept;
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@@ -433,9 +471,18 @@ struct OpenGlFramebufferRestoreDispatch {
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[[nodiscard]] pp::foundation::Status delete_opengl_texture_2d(
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std::uint32_t texture_id,
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OpenGlTexture2DDeleteDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status delete_opengl_texture_objects(
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std::span<const std::uint32_t> texture_ids,
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OpenGlTexture2DDeleteDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Result<std::uint32_t> allocate_opengl_texture_cube(
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OpenGlTextureCubeAllocation allocation,
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OpenGlTextureCubeAllocationDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status bind_opengl_texture_2d(
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std::uint32_t texture_id,
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OpenGlTexture2DBindDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status bind_opengl_texture_cube(
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std::uint32_t texture_id,
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OpenGlTexture2DBindDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status update_opengl_texture_2d(
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OpenGlTexture2DUpdate update,
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OpenGlTexture2DUpdateDispatch dispatch) noexcept;
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@@ -457,6 +504,22 @@ struct OpenGlFramebufferRestoreDispatch {
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[[nodiscard]] pp::foundation::Status restore_opengl_framebuffer_binding(
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OpenGlFramebufferBindingState binding,
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OpenGlFramebufferRestoreDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Result<std::uint32_t> create_opengl_sampler(
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std::span<const OpenGlTextureParameter> parameters,
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OpenGlSamplerCreateDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status set_opengl_sampler_parameters(
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std::uint32_t sampler_id,
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std::span<const OpenGlTextureParameter> parameters,
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OpenGlSamplerParameterDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status set_opengl_sampler_border_color(
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std::uint32_t sampler_id,
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std::uint32_t parameter,
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const float* rgba,
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OpenGlSamplerBorderDispatch dispatch) noexcept;
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[[nodiscard]] pp::foundation::Status bind_opengl_sampler_object(
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std::uint32_t unit,
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std::uint32_t sampler_id,
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OpenGlSamplerBindDispatch dispatch) noexcept;
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[[nodiscard]] std::uint32_t extension_count_query() noexcept;
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[[nodiscard]] std::uint32_t extension_string_name() noexcept;
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