Route cube textures and samplers through renderer GL

This commit is contained in:
2026-06-03 06:46:06 +02:00
parent 779d6b0387
commit f20595aff6
6 changed files with 714 additions and 59 deletions

View File

@@ -9,11 +9,6 @@
namespace {
[[nodiscard]] GLenum texture_cube_map_target() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::texture_cube_map_target());
}
void gen_opengl_textures(std::uint32_t count, std::uint32_t* ids) noexcept
{
glGenTextures(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
@@ -139,6 +134,61 @@ void read_opengl_pixels(
pixels);
}
void gen_opengl_samplers(std::uint32_t count, std::uint32_t* ids) noexcept
{
#if USE_SAMPLER
glGenSamplers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
#else
for (std::uint32_t i = 0U; i < count; ++i) {
ids[i] = 0U;
}
#endif
}
void set_opengl_sampler_parameter_i(
std::uint32_t sampler,
std::uint32_t parameter,
std::int32_t value) noexcept
{
#if USE_SAMPLER
glSamplerParameteri(
static_cast<GLuint>(sampler),
static_cast<GLenum>(parameter),
static_cast<GLint>(value));
#else
(void)sampler;
(void)parameter;
(void)value;
#endif
}
void set_opengl_sampler_parameter_fv(
std::uint32_t sampler,
std::uint32_t parameter,
const float* values) noexcept
{
#if USE_SAMPLER && !defined(__GLES__)
glSamplerParameterfv(
static_cast<GLuint>(sampler),
static_cast<GLenum>(parameter),
values);
#else
(void)sampler;
(void)parameter;
(void)values;
#endif
}
void bind_opengl_sampler(std::uint32_t unit, std::uint32_t sampler) noexcept
{
#if USE_SAMPLER
glBindSampler(static_cast<GLuint>(unit), static_cast<GLuint>(sampler));
#else
(void)unit;
(void)sampler;
#endif
}
}
std::map<uint16_t, Texture2D> TextureManager::m_textures;
@@ -176,27 +226,25 @@ bool TextureCube::create(int resolution) noexcept
{
destroy();
m_resolution = resolution;
glGenTextures(1, &m_cubetex_id);
if (!m_cubetex_id)
return;
glBindTexture(texture_cube_map_target(), m_cubetex_id);
const auto format = pp::renderer::gl::texture_format_for_channel_count(4U);
const auto component_type = static_cast<GLenum>(pp::renderer::gl::unsigned_byte_component_type());
for (GLuint i = 0; i < 6; i++)
const auto texture = pp::renderer::gl::allocate_opengl_texture_cube(
pp::renderer::gl::OpenGlTextureCubeAllocation {
.resolution = m_resolution,
.internal_format = static_cast<std::int32_t>(format.internal_format),
.pixel_format = format.pixel_format,
.component_type = pp::renderer::gl::unsigned_byte_component_type(),
},
pp::renderer::gl::OpenGlTextureCubeAllocationDispatch {
.gen_textures = gen_opengl_textures,
.bind_texture = bind_opengl_texture,
.tex_image_2d = upload_opengl_texture_2d,
});
if (!texture.ok())
{
glTexImage2D(
static_cast<GLenum>(pp::renderer::gl::cube_map_allocation_face_texture_target(i)),
0,
static_cast<GLint>(format.internal_format),
m_resolution,
m_resolution,
0,
static_cast<GLenum>(format.pixel_format),
component_type,
nullptr);
LOG("TextureCube::create() failed because: %s", texture.status().message);
return;
}
m_cubetex_id = static_cast<GLuint>(texture.value());
});
return m_cubetex_id != 0;
}
@@ -207,8 +255,17 @@ void TextureCube::destroy() noexcept
{
App::I->render_task([f=m_faces, id=m_cubetex_id]
{
glDeleteTextures(static_cast<GLsizei>(f.size()), f.data());
glDeleteTextures(1, &id);
std::array<std::uint32_t, 7> texture_ids {};
for (std::size_t i = 0U; i < f.size(); ++i)
texture_ids[i] = static_cast<std::uint32_t>(f[i]);
texture_ids[f.size()] = static_cast<std::uint32_t>(id);
const auto status = pp::renderer::gl::delete_opengl_texture_objects(
texture_ids,
pp::renderer::gl::OpenGlTexture2DDeleteDispatch {
.delete_textures = delete_opengl_textures,
});
if (!status.ok())
LOG("TextureCube::destroy() failed because: %s", status.message);
});
m_cubetex_id = 0;
m_faces.fill(0);
@@ -219,7 +276,13 @@ void TextureCube::destroy() noexcept
void TextureCube::bind() const noexcept
{
assert(App::I->is_render_thread());
glBindTexture(texture_cube_map_target(), m_cubetex_id);
const auto status = pp::renderer::gl::bind_opengl_texture_cube(
static_cast<std::uint32_t>(m_cubetex_id),
pp::renderer::gl::OpenGlTexture2DBindDispatch {
.bind_texture = bind_opengl_texture,
});
if (!status.ok())
LOG("TextureCube::bind() failed because: %s", status.message);
}
bool TextureManager::load(const char* path, bool generate_mipmaps)
@@ -525,15 +588,22 @@ bool Sampler::create(GLint filter, GLint wrap)
bool ret = false;
App::I->render_task([this, &ret, filter, wrap]
{
#if USE_SAMPLER
glGenSamplers(1, &id);
#endif // USE_SAMPLER
if (id == 0)
const auto parameters = pp::renderer::gl::sampler_parameters_for_filter_wrap(
static_cast<std::uint32_t>(filter),
static_cast<std::uint32_t>(wrap));
const auto sampler = pp::renderer::gl::create_opengl_sampler(
parameters,
pp::renderer::gl::OpenGlSamplerCreateDispatch {
.gen_samplers = gen_opengl_samplers,
.sampler_parameter_i = set_opengl_sampler_parameter_i,
});
if (!sampler.ok())
{
ret = false;
LOG("Sampler::create() failed because: %s", sampler.status().message);
return;
}
set(filter, wrap);
id = static_cast<GLuint>(sampler.value());
ret = true;
});
return ret;
@@ -555,14 +625,17 @@ void Sampler::set(GLint filter, GLint wrap)
{
App::I->render_task([=]
{
#if USE_SAMPLER
for (const auto parameter : pp::renderer::gl::sampler_parameters_for_filter_wrap(
static_cast<std::uint32_t>(filter),
static_cast<std::uint32_t>(wrap)))
{
glSamplerParameteri(id, static_cast<GLenum>(parameter.name), static_cast<GLint>(parameter.value));
}
#endif // USE_SAMPLER
const auto parameters = pp::renderer::gl::sampler_parameters_for_filter_wrap(
static_cast<std::uint32_t>(filter),
static_cast<std::uint32_t>(wrap));
const auto status = pp::renderer::gl::set_opengl_sampler_parameters(
static_cast<std::uint32_t>(id),
parameters,
pp::renderer::gl::OpenGlSamplerParameterDispatch {
.sampler_parameter_i = set_opengl_sampler_parameter_i,
});
if (!status.ok())
LOG("Sampler::set() failed because: %s", status.message);
});
}
@@ -582,41 +655,57 @@ void Sampler::set_filter(GLint filter_min, GLint filter_mag)
{
App::I->render_task([=]
{
#if USE_SAMPLER
for (const auto parameter : pp::renderer::gl::sampler_filter_parameters(
static_cast<std::uint32_t>(filter_min),
static_cast<std::uint32_t>(filter_mag)))
{
glSamplerParameteri(id, static_cast<GLenum>(parameter.name), static_cast<GLint>(parameter.value));
}
#endif // USE_SAMPLER
const auto parameters = pp::renderer::gl::sampler_filter_parameters(
static_cast<std::uint32_t>(filter_min),
static_cast<std::uint32_t>(filter_mag));
const auto status = pp::renderer::gl::set_opengl_sampler_parameters(
static_cast<std::uint32_t>(id),
parameters,
pp::renderer::gl::OpenGlSamplerParameterDispatch {
.sampler_parameter_i = set_opengl_sampler_parameter_i,
});
if (!status.ok())
LOG("Sampler::set_filter() failed because: %s", status.message);
});
}
void Sampler::set_border(glm::vec4 rgba)
{
App::I->render_task([this, rgba]
{
#if USE_SAMPLER && !defined(__GLES__)
glSamplerParameterfv(
id,
static_cast<GLenum>(pp::renderer::gl::sampler_border_color_parameter_name()),
glm::value_ptr(rgba));
#endif // USE_SAMPLER
const auto status = pp::renderer::gl::set_opengl_sampler_border_color(
static_cast<std::uint32_t>(id),
pp::renderer::gl::sampler_border_color_parameter_name(),
glm::value_ptr(rgba),
pp::renderer::gl::OpenGlSamplerBorderDispatch {
.sampler_parameter_fv = set_opengl_sampler_parameter_fv,
});
if (!status.ok())
LOG("Sampler::set_border() failed because: %s", status.message);
});
}
void Sampler::bind(int unit) const
{
assert(App::I->is_render_thread());
current_unit = unit;
#if USE_SAMPLER
glBindSampler(unit, id);
#endif // USE_SAMPLER
const auto status = pp::renderer::gl::bind_opengl_sampler_object(
static_cast<std::uint32_t>(unit),
static_cast<std::uint32_t>(id),
pp::renderer::gl::OpenGlSamplerBindDispatch {
.bind_sampler = bind_opengl_sampler,
});
if (!status.ok())
LOG("Sampler::bind() failed because: %s", status.message);
}
void Sampler::unbind()
{
assert(App::I->is_render_thread());
#if USE_SAMPLER
glBindSampler(current_unit, 0);
#endif // USE_SAMPLER
const auto status = pp::renderer::gl::bind_opengl_sampler_object(
static_cast<std::uint32_t>(current_unit),
0U,
pp::renderer::gl::OpenGlSamplerBindDispatch {
.bind_sampler = bind_opengl_sampler,
});
if (!status.ok())
LOG("Sampler::unbind() failed because: %s", status.message);
}