add focus project, fix recovery save on ui thread, fix grid commit, wave_sdk submodule, use PlatformActivity as base for android/quest/focus and extend VRActivity on focus.
This commit is contained in:
18
android/focus/src/main/cpp/wave_vr.h
Normal file
18
android/focus/src/main/cpp/wave_vr.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <wvr/wvr.h>
|
||||
#include <wvr/wvr_render.h>
|
||||
#include <wvr/wvr_device.h>
|
||||
#include <wvr/wvr_projection.h>
|
||||
#include <wvr/wvr_overlay.h>
|
||||
#include <wvr/wvr_system.h>
|
||||
#include <wvr/wvr_events.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <android/window.h>
|
||||
|
||||
void wave_init(JavaVM* vm, JNIEnv* jni, jobject activity_class);
|
||||
void wave_init_vr(EGLDisplay display, EGLContext context, ANativeWindow* surface);
|
||||
void wave_release_vr();
|
||||
void wave_draw(float dt);
|
||||
Reference in New Issue
Block a user