add focus project, fix recovery save on ui thread, fix grid commit, wave_sdk submodule, use PlatformActivity as base for android/quest/focus and extend VRActivity on focus.
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@@ -137,13 +137,10 @@ void NodePanelGrid::init_controls()
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};
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m_commit->on_click = [this](Node*)
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{
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gl_state gl;
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gl.save();
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Canvas::I->draw_objects([this](const glm::mat4& camera, const glm::mat4& proj, int i) {
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draw_heightmap(proj, camera, true);
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});
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m_groud_opacity->set_value(0);
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gl.restore();
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};
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m_hm_texres->on_select = [this](Node*, int index) {
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int texres = get_texres();
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