add file picking for osx and ios and implement equirectangular import
This commit is contained in:
@@ -94,6 +94,6 @@ void NodeColorQuad::draw()
|
||||
using namespace ui;
|
||||
ui::ShaderManager::use(kShader::ColorQuad);
|
||||
ui::ShaderManager::u_mat4(kShaderUniform::MVP, m_mvp);
|
||||
ui::ShaderManager::u_vec4(kShaderUniform::Col, m_color);
|
||||
ui::ShaderManager::u_vec4(kShaderUniform::Col, glm::vec4(convert_rgb2hsv(glm::vec3(m_color)), 1));
|
||||
m_plane.draw_fill();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user