cube to equirect conversion using shader, save latlong to file

This commit is contained in:
2017-04-30 02:20:54 +01:00
parent 78a87f9cd3
commit f64e9e746c
9 changed files with 94 additions and 10 deletions

View File

@@ -11,7 +11,7 @@ class App
{
public:
static App I;
std::string data_path;
std::string data_path{ "." };
Sampler sampler;
Texture2D tex;
LayoutManager layout;