fix mixer brush uv2 and tip visibility on touch
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@@ -87,10 +87,15 @@ void CanvasModeBasicCamera::on_GestureEvent(GestureEvent* ge)
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////////////////////////////////////////////////////////////////////
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void CanvasModePen::on_GestureEvent(GestureEvent* ge)
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{
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m_draw_tip = false;
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}
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void CanvasModePen::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
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{
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#if defined(__IOS__)
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m_draw_tip = (me->m_source == kEventSource::Mouse);
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m_draw_tip = (me->m_source == kEventSource::Mouse && me->m_type != kEventType::MouseUpL);
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#else
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m_draw_tip = (me->m_source == kEventSource::Mouse || me->m_source == kEventSource::Stylus);
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#endif // _WIN32
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