Add shader validation automation hook
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@@ -4,8 +4,17 @@ set -u
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preset="${1:-linux-clang}"
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start="$(date +%s)"
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cmake --preset "$preset" -DPP_ENABLE_CLANG_TIDY=ON -DPP_ENABLE_CPPCHECK=ON
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exit_code="$?"
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configure_exit_code="$?"
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shader_exit_code="0"
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if [ "$configure_exit_code" -eq 0 ]; then
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cmake --build --preset "$preset" --target panopainter_validate_shaders
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shader_exit_code="$?"
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fi
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exit_code="$configure_exit_code"
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if [ "$exit_code" -eq 0 ] && [ "$shader_exit_code" -ne 0 ]; then
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exit_code="$shader_exit_code"
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fi
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end="$(date +%s)"
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elapsed_ms="$(( (end - start) * 1000 ))"
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printf '{"command":"analyze-configure","preset":"%s","exitCode":%s,"elapsedMs":%s}\n' "$preset" "$exit_code" "$elapsed_ms"
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printf '{"command":"analyze","preset":"%s","exitCode":%s,"checks":[{"name":"configure","exitCode":%s},{"name":"shader-validation","exitCode":%s}],"elapsedMs":%s}\n' "$preset" "$exit_code" "$configure_exit_code" "$shader_exit_code" "$elapsed_ms"
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exit "$exit_code"
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