refactor font code into classes
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@@ -9,7 +9,6 @@ protected:
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GLvoid* ioff[2]{ 0 };
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struct vertex_t { glm::vec4 pos; glm::vec2 uvs; };
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public:
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// att::AttrubutesMap attribs;
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bool create_buffers(GLvoid* idx, GLvoid* vertices, int isize, int vsize);
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void draw_fill() const;
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void draw_stroke() const;
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